Ponykind Favored Class Options

The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
Alchemist: Add +1/4 to the alchemist’s natural armor bonus when using mutagen.
Barbarian: Add +1 to the barbarian’s base speed. In combat this option has no effect unless the barbarian has selected it five times (or another increment of five). This bonus stacks with the barbarian’s fast movement feature and applies under the same conditions as that feature.
Bard: Add 1 to the pony’s total number of bardic performance rounds per day.
Cavalier: Add +1/4 to the cavalier’s banner bonus.
Fighter: Add +1 to the Fighter’s CMD when resisting a disarm or sunder attempt.
Monk: Add +1 to the monk’s base speed. In combat this option has no effect unless the monk has selected it five times (or another increment of five). This bonus stacks with the monk’s fast movement class feature and applies under the same conditions as that feature.
Oracle: Add +1/2 to the oracle’s level for the purpose of determining the effects of one revelation.
Paladin: Add +1/2 hit point to the paladin’s lay on hands ability (whether using it to heal or harm).
Ranger: Add +1 hit point or +1 skill rank to the ranger’s animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points or skill ranks.
Rogue: The rogue gains +1/6 of a rogue talent.
Sorcerer: Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast.
Summoner: The eidolon gains DR 1/Cold Iron. Every additional time this is selected, the DR of the eidolon increases by 1/3.
Witch: The witch gains 1/6 of a witch hex.
Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard’s Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that
arcane school power.

Cloven Favored Class Options
The following favored class options are available to all characters of this race who have the listed favored
class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
Alchemist: Add +1/4 alchemical bonus to the alchemist’s intelligence when using mutagen.
Barbarian: Add a +1/2 bonus to trap sense.
Bard: Reduce arcane spell failure chance for casting bard spells when wearing medium armor by +1%. Once the total reaches 10%, the bard also receives Medium Armor Proficiency, if they do not already possess it.
Oracle: Add one spell known from the oracle spell list. This spell must be at least one level below the highest spell level the oracle can cast.
Ranger: Add +1 hit point to the ranger’s animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points.
Rogue: Add a +1/2 bonus on Bluff checks to Feint and Diplomacy checks to gather information.

Flutterpony Favored Class Options
Flutterponies have access to ponykind favored class options.

Griffon Favored Class Options
The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
Barbarian: Add +1/3 dodge bonus to the barbarian’s armor class against the flankers when flanked.
Cavalier: Add +1/4 to the cavalier’s banner bonus.
Fighter: Add +1/3 to the Fighter’s CMB when using a specific combat maneuver (disarm, trip, etc. Pick one).
Paladin: Add +1/3 to the paladin’s aura of courage bonus to allies.
Ranger: Add +1 hit point to the ranger’s animal companion. If the ranger ever replaces his companion, the new companion gains these bonus hit points.
Summoner: Add +1/4 to eidolon’s natural armor bonus.
Purrsian Favored Class Options
The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
Alchemist: Add +1/4 to the alchemist’s charisma bonus when using mutagen.
Bard: Add 1 to the bard’s total number of bardic performance rounds per day.
Fighter: Add +1/3 to the Fighter’s CMB when attempting to disarm or steal.
Oracle: Add +1/2 to the oracle’s level for the purpose of determining the effects of one revelation.
Ranger: Add +1 skill rank to the ranger’s animal companion. If the ranger ever replaces his companion, the new companion gains these bonus skill ranks.
Rogue: The rogue gains +1/6 of a rogue talent.
Sorcerer: Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast.
Witch: The witch gains 1/6 of a witch hex.

Steelheart Favored Class Options
The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
Alchemist: Add +1/4 to the alchemist’s natural armor bonus when using mutagen.
Barbarian: Add +1 to the barbarian’s total rounds of rage per day.
Fighter: Add +1/6 to the Fighter’s natural armor.
Monk: Add +1/4 to the monk’s CMD.
Rogue: The rogue gains +1/2 to disable device against mechanical objects, such as locks and arrow traps.

Ponykind Favored Class Options

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